Wednesday, July 16, 2008

Game Preview - Dead Space

Remember the first time you played Resident Evil?  Remember the first horror movie you saw? 

Ooh man, Dead Space gives me that feeling!  Hope the gameplay stays up to the initial look.

The plot is standard doom or quake.  Except that you aren't a hot-shot spiked up fighting machine.  You're an ordinary mechanic who ended up in the wrong place at the wrong time.

The weapons look very new - they all seem derived from ideas around mining tools (which I believe is the protagonist's profession).  The fight sequences seem a mix of slow shooting mixed with sudden melee attacks.  The monsters themselves don't look too scary, but the atmosphere and graphics (as with Doom) and the pacing (as with Resident Evil) seem to be the primary drivers of the scream factor.

Per reports, the sound engineering is really good too, and you need a 5 point surround sound system to get the benefit of the game.

An interesting thing - the inventory screen doesn't give you respite; it shows up in your hud during gameplay.  So no cheating during battles!

And I also saw the curb-stomp used a few times;  Gears of War, I love how you spread your influence around!  Curb-stomping rules!

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